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v8 · HIGH-RESOLUTION BEINGS · GLITCHING LOW-RES AVATARS

BANDWIDTH LEAK

Three parallel agents took the metaphor — particles remember they're higher-resolution than their render can express — and pushed it three ways. Glitch ascensions, ghost layers, palette-quantization leaks. Chromatic aberration is the surface implementation; the deeper truth leaks through anyway.

◉ GLITCH
030
Glitch Ascension
PARTICLES ASCEND BRIEFLY · CHROMATIC SPLIT
— every ~0.5s a particle remembers more than its render can hold
◉ GHOST
031
Ghost Resolution
2K AVATAR + 25K GHOST · SURGE BREATH
— the higher-resolution self surges through every 2.6s
◉ LEAK
032
Bandwidth Leak
8-COLOR QUANTIZED · 28λ TRUE · LEAK WINDOWS
— the render cannot contain the truth, the truth leaks anyway